"This world is what you make of it. So go ahead and leave your mark, starting right here." This was the message on the front cover of the notebook given to each of the 2000 middle and high school students from North America and Europe who attended last week's EF Tours Global Leadership Summit in Davos, Switzerland. The students explored the theme 'The Power of Communication' through design thinking while enjoying an impressive line-up of

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Yesterday, NewTechKids hosted 120 middle and high school students from Colorado, Nevada, Iowa and Minnesota during our programming and robotics workshops in Amsterdam. (A special thanks to the Amsterdam Public Library for hosting the workshops.) Our workshops were part of EF Tours' 2019 Global Leadership  Conference under the theme of "The Power of Communication". We led lively discussions about the evolution of communications from no tech to digital, with students talking about how social media

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NewTechKids is pleased to announce that it is again collaborating with EF Tours, as a programming partner for its summer Global Leadership Summit events in Europe. EF Tours is an international education company that specializes in language training, educational travel, academic degree programs, and cultural exchange We'll be teaching a series of design and computer science workshops to high school students from around the world during events in Amsterdam and Davos, Switzerland. During our workshops in

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NewTechKids works with a variety of primary schools to help them integrate computer science and technological literacy into their curriculum. While all of the schools are enthusiastic, each school is different in terms of understanding, commitment level and available resources. NewTechKids has prepared this list of suggested steps for primary schools which are interested in introducing computer science education. It's a big undertaking and success will eventually come down to recognising the need for this

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LEGO Mindstorms is one of our favourite tools for teaching children ages seven to 12. It is a tangible tool which provides children with a realistic experience of designing, building and programming technology. It also teaches children that hardware and software influence each other and need to work together in order to develop successful technology prototypes. Many of our students say that they first realised the power and fun of computer science after they built their

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